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Old Dec 20, 2010, 02:35 AM // 02:35   #1121
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/agree with above post

There is no reason why drunkard, party animal, and sweet tooth shouldnt be account based. Its awkward and stupid to have to celebrate festivals or attend parties on one character simply because he is the money-title guy.
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Old Dec 20, 2010, 02:46 PM // 14:46   #1122
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Let's see the types of titles:

- Plot-related achievement titles. Those can't be account wide. They are for things strictly related to plot and count the several different things the character has made:
* Protector, Guardian, Skill Hunter, Cartographer, Vanquisher and their legendaries.
* Legendary Master of the North goes here too.
* God Walking Amongst Mere mortals could be counted here too, since it's like an achievement of achievements.

- Plot-related grind titles. They are grindy, but it can't be helped, they must be character-based because they are supposed to be some kind of 'extra training' for the character over the level 20. Since it's PvE-only, and the title effects and skills related to them work rather well even when you have low ranks, it's not really a problem. They can be maxed in weekend events that give extra points.
* Lightbringer, Sunspear, Asura, Deldrimor, Ebon Vanguard, Norn

- Pure-grind titles: Those only take time and money. Nothing else. People usually get them faster by doing certain 'farmins' to feed them. It doesn't really matter which character gets them, they are acquired basically in the same way, and they are not related to plot or character development.
* Lucky/Unlucky, Treasure Hunter, Seeker of Wisdom, Drunkard, Sweet Tooth, Party Animal.

- PvP grind titles: Those are done for playing in the same PvP format again and again. They are already account based.
* Champion, Codex, Gladiator, Hero, Commander.
No problems here. They work as they should... more or less.
And what about gamer?
It's earned doing PvP, but from several different formants. Playing in Rollerbeetle races is in no way similar to snowball arena. Also, unlike the rest of the titles, it can be acquired only during festivals. Being so different to the other PvP modes, it's a kind of its own. Maybe some kind of change would be needed here... but that's for another thread.

- Hybrid. They have characteristics of several others, they are not really that grindy, since there are many different ways to get them, but the fastest way to get them usually is.
* Zaishen. Zaishen farming, purchasing from others, playing PvP and tournaments are the sources of keys.
* Allegiance (Luxon/Kurzick). Missions, Quests, Vanquishing/Speed Clears, Books and PvP formants are the sources of points.

- Ludicrous. For doing boring and time-consuming things that can only be acquired in a way that goes against normal gameplay, and that can't be continued or retried anytime like the other titles, since you'll be unable to get them again once a certain event happens.
* Survivor. No skill involved. Just luck with lag, or doing things like that one with the hammers.
* LDoA.Just takes tons of time... and lots of payments to gate monkeys.
Ludicrous titles need a change too, but that's also for another thread.


Now that we are in situation and we know the situation of all titles, we can focus in the pure-grind titles:
1. Treasure Hunter
2. Seeker of Wisdom
3. Lucky/Unlucky
4. Drunkard
5. Sweet Tooth.
6. Party Animal.

From that list:
1.Can only be acquired in explorables. No way around it. You must do it. The fastest way is chest runs. I don't know a single chest run that has more than 3 chests before rezoning. Already account wide. Boring, and slow, and takes ages...
2. Can be done along 2, but it's faster to buy unidentified items. You'll need about 30 gold items per day to get it in less than a year. Already account wide.
3. This can be done along 1, but it's faster to go AFK in Canthan festivals. Already account wide.
4. First you acquire the items, then it doesn't matter your profession, where you are or what you are doing. All you have to do is pay attention to the time and double click once in a while. It's rather annoying, and sine there are skills that work better under drunk effect, people that want the title can't use those skills with other characters if they want to focus all alcohol in the same character.
5. Acquire item, use. People that want the title faster must forfeit the benefits from sweets in other characters to focus all sweets in the same character.
6. Acquire item, use.

1 and 2 were character-based once, but was annoying and game-breaking.

It doesn't matter much with 6, since it only does sparkles and such, and it's a pure-get and use, but with 5 and 6, people that would use those items right away or with any character will feel compelled to save them all to use them with the same character, which is as annoying as it was saving all lockpicks for one character, or identifying and salvaging with only one character.

So, in order to make them more in line with the other account-based changes, Drunkard and Sweet Tooth should be account wide, and since they are of the same type, Party Animal would have to go with them, that way, you won't have to change characters to join the party and use a tonic and other party items.

Getting faster GWAMM mortals is secondary here because things like:
- GW accounts are personal and nontransferable, meaning that two persons can't have characters in one account, so it's the PLAYER the one that gets GWAMM, whenever any character gets it.
- For GW2, GWAMM is an account wide title too, and it's not linked to a character name, so you don't have to make a character with a certain name in GW2 so the title goes there. There are no extra benefits for getting more G'sWAMM
- In the HoM, each title counts only once, the first time any character adds them, getting more than one doesn't give anything extra, so any title could be account wide when it comes to the HoM. Because of that, the 'default' should be account wide, and changed to character-based when it's something only that character can do. Because of that, all titles except the Plot related(both achievement and grind) and ludicrous can be account-wide.

Last edited by MithranArkanere; Dec 20, 2010 at 03:05 PM // 15:05..
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Old Dec 20, 2010, 03:20 PM // 15:20   #1123
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Quote:
Originally Posted by MithranArkanere View Post
Let's see the types of titles:

.......
- Pure-grind titles: Those only take time and money. Nothing else. People usually get them faster by doing certain 'farmins' to feed them. It doesn't really matter which character gets them, they are acquired basically in the same way, and they are not related to plot or character development.
* Lucky/Unlucky, Treasure Hunter, Seeker of Wisdom, Drunkard, Sweet Tooth, Party Animal.....


1. Treasure Hunter
2. Seeker of Wisdom
3. Lucky/Unlucky
4. Drunkard
5. Sweet Tooth.
6. Party Animal.
totally agree, the titles that take the longest to achieve should be rewarded to be account wide, most players pvp as well, we could pvp and drink while doing it and not worry about what character were on while doing things, especially since most of us re-roll to do deep etc nowadays. as long as u transfer over your alcholol you can keep a title going and not worry about what character you take.

"sorry bra id go but im workin on my drunkard...dont want to start on a new char, good luck finding another monk"
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Old Dec 20, 2010, 04:03 PM // 16:03   #1124
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I'm all for making Drunkard, Sweet Tooth and Party Animal account wide. As far as I know, Lucky/Unlucky and Treasure Hunter/Wisdom are already account wide.

As for the reputation titles: I think the foremost reason these aren't account wide is because it would otherwise be much easier to max them, considering you get double the amount of faction points for the first time completion of a dungeon/mission, people would just run these on their alts. It doesn't matter to me this happens, but I can understand there are people who don't want to speed up the acquisition of this title.
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Old Dec 20, 2010, 05:55 PM // 17:55   #1125
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I'm drinking whilst doing MQSC at the moment, i'd love to play my monk because it's much more versatile and can play virtually all the builds, however my monk has 0 max titles and my warrior has 28 so i'm kinda forced to play my warrior if I want to drink and play.

I don't think making it account based would diminish the achievements of people who got the title previously, you still have to spend the exact same time doing everything. Since that's pretty much the only argument used against making titles easier/more convenient to get I can't really see a downside to account based Drunk/Sweet/Party except that it makes getting your second GWAMM easier...which isn't really a concern for most of the playerbase.
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Old Dec 20, 2010, 08:01 PM // 20:01   #1126
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They already went easy mode x 10 in this game after everybody that did the initial titles and content left, gaming is dying for a reason.
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Old Dec 20, 2010, 08:09 PM // 20:09   #1127
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/Signed for Drunk, Sweet, Party. Chapter Titles: LB SS Asura etc no.
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Old Dec 20, 2010, 09:52 PM // 21:52   #1128
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Originally Posted by Ghost Dog View Post
They already went easy mode x 10 in this game after everybody that did the initial titles and content left, gaming is dying for a reason.
lol, what? how would making drunkard, party animal, and sweet tooth account wide make the game (or the titles) any easier?
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Old Dec 21, 2010, 02:58 AM // 02:58   #1129
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Originally Posted by Lanier View Post
lol, what? how would making drunkard, party animal, and sweet tooth account wide make the game (or the titles) any easier?
It would make the titles easier.

Seeing as now you don't have to sit on one toon, working on the titles. Now you can play whoever you want and work on the titles. So instead of spending tons of time on a new toon and missing out on all those hours you could be getting drunk/eating sweets/partying, you can do it on any toon now. Thus, making the title a lot more easier to get now that you can do it anytime on anyone.

I think the titles are just fine. If I work one toon to become the town drunk, he is the town drunk. Not my other toon who drank maybe one ale. Same with sweets and party points. The titles are fine the way they are. Plus, this would upset those players who actually did work for those titles on one character. They grinded for hours for that title, and now everyone else gets the easy way out. It is unfair to those that already have the title.

So /notsigned.
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Old Dec 21, 2010, 11:13 AM // 11:13   #1130
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I am actually glad this thread was necro'd.

I would like to see PvE titles that have an impact on PvE skills (EotN/Sunspear/LB) and consumable titles(drunk/sugar/sweet) made account wide. It would take away from the grind.

The rest should be per character.

/signed, if that way.

EDIT: I already have multiple characters that have finished most of the PvE titles. I dont care if all that work were made easie for younger GW players.

Last edited by NerfHerder; Dec 21, 2010 at 11:16 AM // 11:16..
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Old Dec 21, 2010, 03:47 PM // 15:47   #1131
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Originally Posted by SpyderArachnid View Post
It would make the titles easier.

Seeing as now you don't have to sit on one toon, working on the titles. Now you can play whoever you want and work on the titles. So instead of spending tons of time on a new toon and missing out on all those hours you could be getting drunk/eating sweets/partying, you can do it on any toon now. Thus, making the title a lot more easier to get now that you can do it anytime on anyone.
Thats not making the title easier to get... its just making it a whole lot less tedious. You would still have to spend the same amount of money and the same amount of time getting the titles.
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Old Dec 21, 2010, 03:57 PM // 15:57   #1132
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At the very least I believe Drunkard should be account-wide because there are PvE only skills that confer benefits to you when you are drunk. You shouldn't have to feel like you can only use your booze to fuel those skills on one character because of a title being character-based.
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Old Dec 21, 2010, 05:21 PM // 17:21   #1133
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Originally Posted by Lanier View Post
Thats not making the title easier to get... its just making it a whole lot less tedious. You would still have to spend the same amount of money and the same amount of time getting the titles.
Actually yes, it does make it easier. Example:

You have one character that has Drunkard, Sweet Tooth, and Party Animal. In order to work on that title(s), you have to spend all of your game time on that character only.

If you hop on a different character, you end up wasting time. Since you cannot work on those titles on a different character, all the time you spend on an alt is time that you cannot work on the titles. So you lose hours and hours of work on those titles, cause the alt you are on can't contribute to the titles.

Now, if it was account wide, you would never lose time. No matter what character you are on, you can work on the titles. Thus, it would make the title much easier now that you can do it on any character. Cause now, any character can work on those titles and you don't have to suffer losing hours upon hours of those titles cause you decided to play an alt.

If it was made account wide, the title would be a lot easier to get. Because now you can earn the title no matter what you are doing. You aren't wasting hours that you could of put into the title, on some random alt.

That is why it would be easier.
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Old Dec 21, 2010, 06:06 PM // 18:06   #1134
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huh? that still doesn't make sense to me... if you're going for a particuler money title, you're going to currently be stuck on one character for that title. All an account-wide change would do is make it so that you can switch characters while working on that title. I mean if you were going for that title anyway, you would still have to spend 10,000 minutes on one char (talking about drunkard here obviously). How is spending 10,000 minutes on one character any harder than spending 10,000 minutes on an assortment of characters. Sure its more tedious, and annoying, and boring, but its not harder. You still have to spend 10,000 minutes drinking and still have to spend the same amount of money buying the materials. None of this even applies to the sweet tooth and party animal titles, so it definitely wouldn't make those two titles easier.

Plus, an account wide change to party animal/drunkard/sweet tooth would mean:
a. you wouldn't be stuck on one character for attending parties or celebrating events with friends.
b. you would be able to use personal consumable sweet tooth points on any character without wasting the sweet tooth points.
c. if you have switched main characters multiple times in the past, those points used on other characters wouldnt be a waste (for example, i currently have about 500 party points on my mesmer - some were from parties but others were from the short length of time in which I considered him my main character)
d. check out jazilla's post above

Even if you did think that drunkard would be made easier (which I don't understand since it would still cost the same and still cost you 10,000 minutes), I would certainly think that the other side benefits would make up for it.
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Old Dec 21, 2010, 08:53 PM // 20:53   #1135
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/signed for Sweet Tooth, Party Animal, and Drunkard. The levels of each title have no effect on any skills, so there won't be any effect on game play. The others (sunspear, LB, Vanguard, etc) DO have an effect on skills which shouldn't be used on a character who hasn't earned it.

also /signed for making the Max Title Track(GWAMM) account wide. Worked by adding up all unique titles on each character.
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Old Dec 21, 2010, 09:25 PM // 21:25   #1136
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only way i would agree with this if they upped the points to those titles 10x... otherwise its just to damn easy... Now that festivals throw up title points all over you there no reason to.. as for the reputation and light bringer there part of playing that designated campaign...

sun-spear would also be problematic because that is how nightfall characters ascend.

Treasure hunter is an account based title....
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Old Dec 21, 2010, 09:33 PM // 21:33   #1137
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Not Signed.
" Lets change the game and make it easier....
cause the games older and im lazy".
Sums it up
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Old Dec 21, 2010, 09:50 PM // 21:50   #1138
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Quote:
Originally Posted by Lanier View Post
snip
Sorry didn't want a wall of text quote there to go with my post as well.

What I mean, is you'll have to spend more time (real time, not game time) on the title if it was not account wide. The way I see it as easier, is that you will have to spend less time (real world time) if it is account wide. With it being non-account wide, you have to spend more time (real world time) maxing the title.

That is why I say it would be easier if the title was made account wide. Cause in real life, you will spend less time on the title if you make it account wide.

Quote:
Originally Posted by Aycee View Post
/signed for Sweet Tooth, Party Animal, and Drunkard. The levels of each title have no effect on any skills, so there won't be any effect on game play. The others (sunspear, LB, Vanguard, etc) DO have an effect on skills which shouldn't be used on a character who hasn't earned it.

also /signed for making the Max Title Track(GWAMM) account wide. Worked by adding up all unique titles on each character.
Drunkard does have effects on skills. Dwarven skills in EotN are made better by how drunk you are.

And no to GWAMM being account wide. It is a personal achievement, not an account wide achievement. It is singular for a reason (god, not gods).
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Old Dec 21, 2010, 10:04 PM // 22:04   #1139
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Quote:
Originally Posted by SpyderArachnid View Post

Drunkard does have effects on skills. Dwarven skills in EotN are made better by how drunk you are.
The drunken level does but the Title Track Tier does not.


Quote:
Originally Posted by SpyderArachnid View Post
And no to GWAMM being account wide. It is a personal achievement, not an account wide achievement. It is singular for a reason (god, not gods).
What about the Hero track? or Gladiator? or Champion? All of which are singular, should you be forced to do so much work on one character for the title? If you complete titles on different characters why should it be that you don't get the credit for finishing one off just because it was done on a different character?

Last edited by Aycee; Dec 21, 2010 at 10:08 PM // 22:08..
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Old Dec 21, 2010, 10:45 PM // 22:45   #1140
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/signed for Party/Sweet/Drunkard

/notsigned for the others

Kurzick/Luxon title is already account wide, do not need more to add to that in terms of skill titles. Bear in mind you actually need to get the Dwarven skills on a character before you can use them. Drunken title doesn't give them to you. If you're using that as the basis of your argument, make Lucky/Unlucky back to character based...
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